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How does digital context influence interaction in large live online lectures? The case of English-medium instruction
This paper examines the evolving genre of university lectures. It focuses on synchronous online lectures. The aim of the study is to shed some light on how interaction between teacher and students unfolds in large ...
Interaction with a problem solving multi video lecture: observing students from distance and traditional learning courses
(International Association of Online Engineering - IAOEWien, 2014)
The recording of lectures has become common as a way to produce video-based instructional material. Even though the material is often produced using more than one video source - the instructor and the slide, for instance ...
A multimodal source to teach lecturing skills in english at universitya
Lectures at university have changed dramatically in recent years. We can see how ICTs are central even in more traditional face to face settings. Moreover, an important step forward in this regard is the fact that nowadays ...
The medium makes the message: Effects of cues on students’ lecture notes
(Lynne P. Baldwin, 2010)
Previous work has shown that students’ notes often fail to record key facts and concepts. The relatively recent widespread adoption of PowerPoint slides and handouts might now help students to record key issues, but only ...
The medium makes the message: Effects of cues on students’ lecture notes
(Lynne P. Baldwin, 2010)
Previous work has shown that students’ notes often fail to record key facts and concepts. The relatively recent widespread adoption of PowerPoint slides and handouts might now help students to record key issues, but only ...
Interaction/cognition in design: The red bull station’s classroom case study
(2017-01-01)
The present article aims at observing the possible interactions/cognitions of users, based on the activities and events that take place in the built spaces of a public building wherein educational, ludic, creative and ...
ARISupport - Interaction support for augmented reality systems
(2005-12-01)
The communication between user and software is a basic stage in any Interaction System project. In interactive systems, this communication is established by the means of a graphical interface, whose objective is to supply ...
ARISupport - Interaction support for augmented reality systems
(2005-12-01)
The communication between user and software is a basic stage in any Interaction System project. In interactive systems, this communication is established by the means of a graphical interface, whose objective is to supply ...
A review of interactive technologies supporting universal design practice
(2017-01-01)
This paper examines a range of user-centred interactive techniques that have been proposed by experts to overcome universal accessibility issues during design development. These tools are presented and analysed according ...