Buscar
Mostrando ítems 1-10 de 1092
Essential Equilibria of Large Games
(Universidad de Chile, Facultad de Economía y Negocios, 2012)
We characterize essential stability of Cournot-Nash equilibria of generalized games
with a continuum of players. As application, we rationalize the active participation of politically
engaged individuals as the unique ...
SGDDEdu - Model of short game design document for digital educational games
(International Educative Research Foundation and Publisher, 2020)
Large Multi-Objective Generalized Games: Existence and Essential Stability of Equilibria
(Universidad de Chile, Facultad de Economía y Negocios, 2016)
We characterize the existence and the essential stability of Weak Pareto-Nash and
Pareto-Nash equilibria in multi-objective generalized games with a continuum of players.
The Case for Serious Games Analytics
Learning analytics have become a solidly established line of research, leveraging the large amounts of data that students generate while interacting with online materials such as those stored in a learning management system ...
Convergence to the Mean Field Game Limit: A Case Study
(Inst Mathematical Statistics, 2020)
We study the convergence of Nash equilibria in a game of optimal stopping. If the associated mean field game has a unique equilibrium, any sequence of n-player equilibria converges to it as n -> infinity. However, both the ...
Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques
Learning experiences based on serious games are employed in multiple contexts. Players carry out multiple interactions during the gameplay to solve the different challenges faced. Those interactions can be registered in ...
External load variations between medium- and large-sided soccer games: ball possession games vs regular games with small goals
(Universidade Federal de Minas GeraisBrasilEEF - DEPARTAMENTO DE ESPORTESUFMG, 2019-11)
A direct proof of the existence of pure strategy equilibria in large generalized games with atomic players
(Universidad de Chile, Facultad de Economía y Negocios, 2010)
Consider a game with a continuum of players where only a finite number of them
are atomic. Objective functions and admissible strategies may depend on the actions chosen by
atomic players and on aggregate information ...