Buscar
Mostrando ítems 1-1 de 1
GPU Generation of Large Varied Animated Crowds
(Revista Computación y Sistemas; Vol. 17 No.3, 2013-09-11)
Abstract. We discuss several steps in the process of simulating and visualizing large and varied crowds in real time for consumer-level computers and graphic cards (GPUs). Animating varied crowds using a diversity of models ...