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The use of games in a graduation course in an engineering faculty
(2021-01-01)
The quality of education did not accompany the Brazilian effort to increase the number of students in higher education, contributing to this the small number of practical classes and interdisciplinarity. The publication ...
Game-Based Approaches, Pedagogical Principles and Tactical Constraints: Examining Games Modification
(HUMAN KINETICS PUBL INC, 2016)
Design guidelines for Classroom Multiplayer Presential Games (CMPG)
(PERGAMON-ELSEVIER SCIENCE LTD, 2011)
In a Classroom Multiplayer Presential Game (CMPG) peers interact collaboratively with the virtual world and amongst themselves in a shared space. The design of this kind of game, however, is a complex process that must ...
A aventura narrativa da Telltale Games: um estudo de caso de Game of Thrones – A Telltale Games Series
(Universidade Federal de São CarlosUFSCarPrograma de Pós-Graduação em Imagem e Som - PPGISCâmpus São Carlos, 2020-03-05)
Adventure games, as a genre defined in the context of electronic games, have had throughout their history evolutions and transformations that allowed more, and more, complex stories to be told through video games. The ...
SGDDEdu - Model of short game design document for digital educational games
(International Educative Research Foundation and Publisher, 2020)
Um processo para produção de game concept com base em planejamento estratégico
(Universidade Federal de Santa MariaBREngenharia de ProduçãoUFSMPrograma de Pós-Graduação em Engenharia de Produção, 2010-03-22)
In a general context, electronic games have been evolving into more complex software, as well as development cost and resources invested in them have been also increased
despite the considerable technological advances and ...
Game-based learning in a production engineering course in Brazil
(2021-01-01)
Production Management courses are key points in Production Engineering programs. Teaching concepts of Lean Manufacturing and Theory of Constraints (TOC) is an arduous task, since it involves the need to establish several ...
The Case for Serious Games Analytics
Learning analytics have become a solidly established line of research, leveraging the large amounts of data that students generate while interacting with online materials such as those stored in a learning management system ...
Education for Energy Efficiency through an Educational Game
(Ieee, 2013-01-01)
This paper presents an assessment of an educational game for teaching the efficient use of electricity. Developed with Adobe Flash (R), it is a virtual board game where participants choose a car that starts the path and ...