Buscar
Mostrando ítems 1-10 de 1835
Adaptive System for the Generation of Emerging Behaviors in Serious Emerging Games
(Instituto Politecnico Nacional, 2020-01-01)
A video game adaptation system (SAV) for serious emergent games (JSE), allows emergent behaviors in the game, such as the appearance of environments, events, narratives and characters, among others, in order to adapt to ...
Specification of a Managing Agent of Emergent Serious Games for a Smart Classroom
(IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC, 2020-01-01)
This article presents the specification of a Managing Agent of emergent serious games for a smart classroom. The Managing Agent of Emergent Serious Games is a manager of emergent serious games, which seeks to adapt emergent ...
Game Jams como experiencia de aprendizaje para artes y diseño
(Facultad de Diseño y Comunicación. Universidad de Palermo, 2020)
Introduction: Intelligent Learning Assessment in Serious Games
There is a consensus that Serious Games (SGs) have a potential as a tool for education, and the conversation is no longer about whether it makes sense to use SGs in education, but how to exploit their potential to become ...
Convergence of the approximate cores to the aspiration core in partitioning games
(Springer, 2015-07)
The approximate core and the aspiration core are two non-empty solutions for cooperative games that have emerged in order to give an answer to cooperative games with an empty core. Although the approximate core and the ...
Análise da emergência narrativa em Metal Gear Solid V: The Phantom Pain
(Universidade Federal de PernambucoUFPEBrasilPrograma de Pos Graduacao em Design, 2016)
FJSU: um framework para o desenvolvimento de jogos sérios ubíquos
(Universidade Federal de Santa MariaBrasilEducaçãoUFSMPrograma de Pós-Graduação em Tecnologias Educacionais em RedeCentro de Educação, 2019-03-20)
Nowadays, digital games end up exploiting the mobility potential of mobile devices, adding ubiquitous features such as connectivity to different types of sensors and different devices, and adapting content in real time ...
Model of a game for improving integrated decisions in production management
(2012-09-03)
This paper presents the results obtained with a business game whose model represents the decision making process related to two moments at an industrial company. The first refers to the project of the industrial plant, and ...