Buscar
Mostrando ítems 41-50 de 1901
A Mobile Application with Augmented Reality for the Learning of the Quechua Language in PreSchool Children
(Universidad de Ciencias y Humanidades, 2020)
In Peru, Quechua-speaking people decrease every year due to disinterest, discrimination, lack of motivation for language learning even more in educational centers, lack of teachers willing to teach the language and lack ...
Influence of the Camera Viewpoint on Augmented Reality Interaction
(Ieee-inst Electrical Electronics Engineers Inc, 2018-01-01)
Many Augmented Reality (AR) applications run on conventional platforms such as desktops or laptops. Desktop applications usually display the 3D environment through a 2D screen while an external webcam attached to the ...
Influence of the Camera Viewpoint on Augmented Reality Interaction
(2018-01-01)
Many Augmented Reality (AR) applications run on conventional platforms such as desktops or laptops. Desktop applications usually display the 3D environment through a 2D screen while an external webcam attached to the ...
Guidelines for Best Practice of Augmented Reality in Websites Emphasizing Usability
(Artech-international Assoc, 2015-01-01)
This short paper aims to show the beginning of an research on augmented reality (AR) applied in websites, emphasizing usability in data visualization and the intuitive aspects of the interface.
A Model Proposal for Augmented Reality Game Creation to Incentivize Physical Activity
(2017)
Obesity and a sedentary lifestyle are relevant issues in today’s society. Even though different resources can be used to approach this problem, technology provides endless possibilities to fight against this problem. This ...
A Model Proposal for Augmented Reality Game Creation to Incentivize Physical Activity
(2017)
Obesity and a sedentary lifestyle are relevant issues in today’s society. Even though different resources can be used to approach this problem, technology provides endless possibilities to fight against this problem. This ...
Planning and Allocation of Digital Learning Objects with Augmented Reality to Higher Education Students According to the VARK Model
In the present research, the authors propose the planning, assignment and use of digital learning objects with augmented reality according to the learning style of students in higher education, according to the VARK Model. ...
Augmented Reality and Pedagogical Anthropology: Reflections from the Philosophy of Education
Philosophy of education, as applied philosophy, deals with educational issues from a philosophical point of view, including those raised by modern technology. Being a form of social interaction, education is probably one ...
IdeAR: Augmented Reality Applied to Reading Comprehension Stories
(Institute of Electrical and Electronics EngineersPE, 2020-11-17)
A problem in many schools is the difficulty of students to understand texts, which is due to multiple factors, including habits and motivation to read. On the other hand, augmented reality is a didactic technology which, ...
ARAnimals: Mobile Application with Augmented Reality for the Learning of Vertebrate Animals
(Institute of Electrical and Electronics EngineersPE, 2021-08-13)
This work shows the results of an application of augmented reality for learning about vertebrate animals in preschool children. A mobile application with augmented reality, called ARAnimals, was implemented following the ...