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Materials Experience
(2014)
Design and pilot study of an adventere video game as a tool in psychotherapeutic processes of adolescent women with symptoms of depression
(Universidad de Chile, 2014)
Aim: Technology and the internet are new platforms to deliver information, to
interconnect people and to offer interactive media. The potential of technology has been
explored, in promising ways, for the treatment and ...
Interactive narrative design for geolocated experiences
Current computation paradigms allow us to interact with the technology through several devices at the same time. Virtual tools and interfaces belong to the real world. This is the reason why the number of pervasive and ...
Ashes, by Steve McQueen
(PPGAV-UFRGS, 2018)
OPFSumm: on the video summarization using Optimum-Path Forest
(Springer, 2020-04-01)
Video summarization attempts at encoding a given video into a compact representation for a better storage and retrieval purposes. This work copes with the problem of static video summarization using the unsupervised ...
Investigación colaborativa y decolonización metodológica con cámaras de video
(2017-09)
El artículo reporta el desarrollo de una investigación colaborativa en donde se utilizó la metodología de
video participativo como proceso educativo para documentar prácticas de conocimiento indígena en el sur de Veracruz, ...
Composições: uma reflexão gráfica sobre o processo de criação de um vídeo experimental
(Universidade Federal de Juiz de Fora (UFJF)BrasilIAD – Instituto de Artes e DesignUFJF, 2023)
Elaboração e avaliação de videoaulas sobre segurança no laboratório de Química e experimentação pela técnica Timelapse
(Universidade Federal do PampaUNIPAMPABrasilCampus Bagé, 2021)