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A linguagem do videogame como ferramenta auxiliar no processo de ensino e aprendizado
(2014)
Thisarticlediscussesissuesrelatedtothedesignlang uagewith a focusonteachingandlearningthroughthe useofgamesas a tool touncoverthe world. The gamesare abletosystematizethelanguagesothatyoucanlearnbyplayingthi swayandmakingthe ...
A herança do heroico e do trágico nos videogames e uma breve análise do jogo eletrônico The Last of Us
(Univ Estado Rio Janeiro, 2016)
Quando os jogos puxam o gatilho: uma análise de relação entre jogos e violência no jornal Folha de S. Paulo 2011-2019
(Universidade Federal de Santa MariaBrasilUFSMCentro de Ciências Sociais e Humanas, 2019-12-05)
This monograph had as its theme the influence of videogames with violent content in violent feats made by teens ages in Brazil. This discussion about games influence in violent acts, has been resting in the country for ...
Análise de jogos virtuais para o uso com crianças com deficiência no contexto escolar e terapêutico
(Universidade Estadual Paulista (Unesp), 2015-09-08)
The use of games has grown as an aid in education and health, in search of better results in several respects. The study aimed to investigate and map the skills to practice the game "Big Brain Academy Wii Degree." It ...