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Prácticas de lectura y escritura: en los RPG (Role-Playing Game) y las creepypastas
(Editorial de la Universidad Nacional de La Plata (EDULP), 2016)
Reflexões acerca do roleplaying game (RPG) na educação: revisão de literatura e outros desdobramentos
(Universidade Federal do TocantinsBRPrograma de Pós-Graduação em Educação - PPGEPalmas, 2021)
A adaptação de um texto literário e o role-playing game: uma proposta de letramento
(Universidade do Vale do Rio dos Sinos, 2016-01-01)
This study aimed to bring a proposal of literacy for the final years of elementary school, adapting a literary text to be used as an RPG game, understand what the RPG is, and how it can be considered a form of gamification. ...
A adaptação de um texto literário e o role-playing game: uma proposta de letramento
(Universidade do Vale do Rio dos Sinos, 2016-01-01)
This study aimed to bring a proposal of literacy for the final years of elementary school, adapting a literary text to be used as an RPG game, understand what the RPG is, and how it can be considered a form of gamification. ...
Probamon: jogo para o ensino de conceitos básicos de probabilidade e estatística
(Universidade Estadual Paulista (Unesp), 2022-01-21)
This work proposes the conception of an educational game, with the objective of promoting the incentive of studying probability and statistics subject. Therefore, researches were raised related to the legibility of the ...
Web 2.0 tools for role-play methodology in an undergraduate interdisciplinary environment
The main aim of this work is, first of all, to propose an activity by means of a the active methodology
called roleplay in an interdisciplinary context, that is to say, an activity that pleads for the interaction ...
La relación entre la inmersión en la narrativa de los Massively Multiplayer Online Role-Playing Games (MMORPGS) y las conductas pro-sociales dentro del videojuego
(Pontificia Universidad Católica del PerúPE, 2018)
La relación entre la inmersión en la narrativa de los Massively Multiplayer Online Role-Playing Games (MMORPGS) y las conductas pro-sociales dentro del videojuego
(Pontificia Universidad Católica del PerúPE, 2018)