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Mostrando ítems 11-20 de 10446
Arte e interação: linguagem e produção de significado
(Escola de Comunicações e Artes da Universidade de São Paulo, 2015-06-01)
ABSTRACT This study seeks to deepen the understanding of the interactive processes in the field of technological art. For it will fetch in the studies of George Lakoff and Mark Johnson the elements needed to produce a ...
Afetar, acessar, mover: considerações acerca do corpo na arte contemporânea e a instalação Untitled (for Heisenberg), de Jim Campbell
(Universidade Tecnológica Federal do ParanáCuritibaBrasilCurso de Especialização em Artes HíbridasUTFPR, 2016-04-16)
This monographic work includes a research about the interrelationship of art, body and technology, through an approach in processes of observation, perception and interaction of the subject-body in contemporary art mediated ...
Viridis: Lux castellum
(2019-10-23)
The main goal of the conference is to promote the interest in the current digital culture and its intersection with art and technology as an important research field, and also to create a common space for discussion and ...
Decoupling and context in new media art
(UR. FI-INCO,, 2014)
This dissertation presents a novel characterization of new media art, centered on media appropriation: the dialectal insertion of technological knowledge into the art practice. The thesis identifies some defining characteristics ...
Interactive art and the production of energy from the audience
(2017-09-06)
This article presents reflections on the production and use of audience energy body in interactive installations. Mechanisms and symbolic-narrative meanings of the hand touch as well as the possibility of using the heat ...
Instalações interativas digitais os códigos estéticos e a produção artística contemporânea
(Universidade Federal de UberlândiaBRPrograma de Pós-graduação em ArtesLinguística, Letras e ArtesUFU, 2016)
Gamearte com interação assimétrica: Thanatophobia
(Universidade Federal de Santa MariaBrasilArtesUFSMPrograma de Pós-Graduação em Artes VisuaisCentro de Artes e Letras, 2019-02-06)
The present dissertation in visual poetics deals with the production of the
gameart "Thanatophobia", developed in the Graduate Program in Visual Arts /
UFSM, in the line of research in Art and Tech ...
Higher-Order Interactions (Bipolar or not) in Abstract Argumentation: A State of the Art
(College Publications, 2021-07)
In Dungs seminal work, an argumentation framework was defined by a set of abstract arguments and a binary (and also abstract) relation between these arguments, called attack relation and expressing conflicts between ...
ART TECHNOLOGY – A new digital adventure
(2021-10-13)
The article presents the process of developing a demo of a digital game, from a prototype, named “The Desert Star” previously developed in the course completion work (TCC) in Arts at Faac Unesp Bauru. It seeks to present ...
Instalações sonoras contemporâneas: espaço e sensorialidadeContemporary sound installations: space and sensoriality
(Universidade Federal de UberlândiaBrasilPrograma de Pós-graduação em Arquitetura e Urbanismo, 2019)