Artículos de revistas
Collaborative e-learning and Learning Objects
IEEE LATIN AMERICA TRANSACTIONS, v.7, n.5, p.569-577, 2009
GONZALEZ, L. A. G.
RUGGIERO, W. V.
The Learning Object (OA) is any digital resource that can be reused to support learning with specific functions and objectives. The OA specifications are commonly offered in SCORM model without considering activities in groups. This deficiency was overcome by the solution presented in this paper. This work specified OA for e-learning activities in groups based on SCORM model. This solution allows the creation of dynamic objects which include content and software resources for the collaborative learning processes. That results in a generalization of the OA definition, and in a contribution with e-learning specifications.
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Franco, B. B.; Oliveira, H. C.; Rodolpho, E. R.
Universidade Estadual Paulista (UNESP) (2008-12-01)This article presents considerations about viability on reutilize existing web based e-Learning systems on Interactive Digital TV environment according to Digital TV standard adopted in Brazil. Considering the popularity ...