dc.contributorUniversidade Estadual Paulista (UNESP)
dc.creatorPolak, Ben
dc.date2011-05-30T14:20:36Z
dc.date2011-05-30T14:20:36Z
dc.date2011-05-30
dc.date.accessioned2017-04-05T17:49:04Z
dc.date.available2017-04-05T17:49:04Z
dc.identifierhttp://acervodigital.unesp.br/handle/123456789/22358
dc.identifierhttp://objetoseducacionais2.mec.gov.br/handle/mec/13854
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/838291
dc.descriptionEducação Superior::Ciências Sociais Aplicadas::Economia
dc.descriptionPresents a class that analyzes some games on Economics. The Professor first play and then analyze wars of attrition; the games that afflict trench warfare, strikes, and businesses in some competitive settings. The Professor find long and damaging fights can occur in class in these games even when the prizes are small in relation to the accumulated costs. These could be caused by irrationality or by players' having other goals like pride or reputation. But we argue that long, costly fights should be expected in these games even if everyone is rational and has standard goals. We show this first in a two-period version of the game and then in a potentially infinite version. There are equilibria in which the game ends fast without a fight, but there are also equilibria that can involve long fights. The only good news is that, the longer the fight and the higher the cost of fighting, the lower is the probability of such a fight
dc.publisherYale University, Open Yale Courses
dc.relationSubgame perfect 2.mp3
dc.rightsYale University 2009. Some rights reserved. Unless otherwise indicated in the applicable Credits section of certain lecture pages, all content on this web site is licensed under a Creative Commons License. Please refer to the Credits section to determine whether third-party restrictions on the use of content apply
dc.subjectEducação Superior::Ciências Sociais Aplicadas::Economia::Teoria Monetária e Financeira
dc.subjectEconomics
dc.titleSubgame perfect equilibrium: wars of attrition [Game theory]
dc.typeAudios


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