dc.contributorDal Forno, Gedson Mario Borges
dc.creatorAquino, Lenise da Silva
dc.date.accessioned2015-08-10T14:18:27Z
dc.date.accessioned2019-05-24T20:52:49Z
dc.date.available2015-08-10T14:18:27Z
dc.date.available2019-05-24T20:52:49Z
dc.date.created2015-08-10T14:18:27Z
dc.date.issued2011
dc.identifierhttp://repositorio.ufsm.br/handle/1/926
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/2844198
dc.description.abstractThis article deals with the use of educational computer games in early childhood education, but today this technology is present everywhere, ranging from the computer to the phone, and like it or not all make use of these instruments in their lives. In this approach, based on the observation of students during school computer lab and in implementing the proposed activities, aimed to provide an alternative tool for the job in the computer lab with students of early childhood education preschool at School B municipal Elementary School Centenary and verify the effectiveness of the use of educational computer games in the process of knowledge construction and development of skills and competencies of students. One can see that some aspects of development can be enhanced with the use of educational games, with emphasis on motor development and cognitive processes that are sequential and continuous human being and the need for them for life. Thus, it emphasizes the importance of the presence of computerized educational games in early childhood education particularly in the development of memory, fine motor skills, motor coordination vision, reasoning, planning and organization.
dc.publisherUniversidade Federal de Santa Maria
dc.publisherCentro de Tecnologia
dc.rightsAcesso Aberto
dc.subjectJogo educativo
dc.subjectComputador
dc.subjectDesenvolvimento motor
dc.titleUtilização de jogos educativos computadorizados na educação infantil
dc.typeTrabalho de Conclusão de Curso de Especialização


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