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Recognizing Possibilities of Computational Tinking When Teaching First-degree Equations
(Assoc Computing Machinery, 2019-01-01)
This work aims to present a hands-on activity for the first degree equations. The activity was applied to a reinforcement class of the K-8, in a public school in Birigui, Sao Paulo, Brazil. The activity used the Balance ...
Recognizing possibilities of computational tinking when teaching first-degree equations
(2019-03-09)
Tis work aims to present a hands-on activity for the frst degree equations. Te activity was applied to a reinforcement class of the K-8, in a public school in Birigui, São Paulo, Brazil. Te activity used the Balance of ...
Distance learning for training business game bom burguer tutors
(2016-01-01)
This work is result of research that proposes incorporation of Distance Learning to Business Game Bom Burguer as strategy to enhance tutors training considering difficulties presented by public school’s teacher about ...
An Authoring Process For Educational Role Playing Games: From The Paper To The Web
(UHAMKA PRESS, 2013)
A systematic mapping on gamification applied to education
(Association for Computing Machinery - ACMDongguk UniversityGyeongju, 2014-03-24)
Gamification is a term that refers to the use of game elements in
non-game contexts with the goal of engaging people in a variety of
tasks. There is a growing interest in gamification as well as its
applications and ...
The target game in a lean factory
(IOS Press, 1999-01-01)
Industrial Robotics Applied to Education
(IEEE, 2012-01-01)
This work describes a ludic proposal for programming learning of industrial robots to be developed by groups of engineering students. Two projects are presented: Tic-tac-toe Opponent Robot and Environmentalist Robot. The ...
Industrial robotics applied to education
(2011-12-01)
This work describes a ludic proposal for programming learning of industrial robots to be developed by groups of engineering students. Two projects are presented: Tic-tac-toe Opponent Robot and Environmentalist Robot. The ...
Distributed, immersive and multi-platform molecular visualization for chemistry learning
(2017-01-01)
This paper presents Dimmol (acronym for Distributed Immersive Multi-platform Molecular visualization), a scientific visualization application based on UnityMol, developed with the Unity game engine, and that uses the Unity ...