Now showing items 1-10 of 16
An Authoring Process For Educational Role Playing Games: From The Paper To The Web
(UHAMKA PRESS, 2013)
The target game in a lean factory
(IOS Press, 1999-01-01)
A systematic mapping on gamification applied to education
(Association for Computing Machinery - ACMDongguk UniversityGyeongju, 2014-03-24)
Gamification is a term that refers to the use of game elements in non-game contexts with the goal of engaging people in a variety of tasks. There is a growing interest in gamification as well as its applications and ...
Industrial Robotics Applied to Education
This work describes a ludic proposal for programming learning of industrial robots to be developed by groups of engineering students. Two projects are presented: Tic-tac-toe Opponent Robot and Environmentalist Robot. The ...
Distributed, immersive and multi-platform molecular visualization for chemistry learning
This paper presents Dimmol (acronym for Distributed Immersive Multi-platform Molecular visualization), a scientific visualization application based on UnityMol, developed with the Unity game engine, and that uses the Unity ...
Meninos e meninas digitais
(Universidade Estadual Paulista (UNESP), 2015-09-14)
The development of skills and knowledge involves a series of challenges to the teaching profession that increasingly converge in the focus of interdisciplinarity. The present work aims to make a University-society approach, ...