dc.contributorUniversidade Estadual Paulista (UNESP)
dc.creatorTorrence, Bruce
dc.date2016-10-26T17:59:14Z
dc.date2016-10-26T17:59:14Z
dc.date.accessioned2017-04-06T12:24:34Z
dc.date.available2017-04-06T12:24:34Z
dc.identifierhttp://acervodigital.unesp.br/handle/unesp/366324
dc.identifierhttp://objetoseducacionais2.mec.gov.br/handle/mec/13746
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/962606
dc.descriptionEnsino Médio::Matemática
dc.descriptionDrag the locators to move the lines. Each locator snaps to the nearest point with integer coordinates. The equations of the lines are displayed on the right as a two-by-two system of linear equations with integer coefficients. Provided that a unique solution exists, it will be displayed as well (the solution is the point of intersection of the two lines). It is not hard to position the lines in such a way that the solution will also be a point with integer coordinates. This Demonstration can be used to generate thousands of such examples. Mathematics instructors can use it as a simple tool for creating problems for beginning students. You can also use it to challenge more advanced students; for example, among all systems that can be generated here whose solution has integer coordinates, can you find one whose solution is farthest from the origin?
dc.publisherWolfram Demonstrations Project
dc.relationTwoByTwoLinearSystemsProblemGenerator.nbp
dc.rightsDemonstration freeware using MathematicaPlayer
dc.subjectMathematics problems
dc.subjectEducação Básica::Ensino Médio::Matemática::Geometria
dc.titleTwo-by-two linear systems problem generator
dc.typeOtro


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