info:eu-repo/semantics/conferenceObject
Reutilizando códigos como mecanismo de información y conocimiento: Programación en arquitectura
Fecha
2012-11Autor
Universidad Peruana de Ciencias Aplicadas (UPC)
Herrera Polo, Pablo C.
Institución
Resumen
Differently from other regions in the Planet, since 2010, in Latin America textual programming language (Rhinoscripting) is being replaced by its visual equivalent (Grasshopper). This is a consequence of our preference for an interactive platform, and because our design problems are not as complex, so we aim to control geometrical problems or aspects belonging to an product scale instead of an architectural one. Problems emerging when creating code could be improved by modifying and reusing existing solutions as a starting point, since learning would not be centered in the object but in the process of creating it, using a suitable instrument.