info:eu-repo/semantics/article
Mobile application with augmented reality to improve learning in science and technology
Fecha
2021Registro en:
.
International Journal of Advanced Computer Science and Applications
Autor
Gamboa Ramos, Miriam
Gómez Noa, Ricardo
Iparraguirre Villanueva, Orlando
Cabanillas Carbonell, Michael
Herrera Salazar, José Luis
Institución
Resumen
Education has taken a big turn due to the current
health situation, and as a result the use of technology has become
a great ally of education, achieving important benefits.
Augmented reality is being used by teachers and students
especially in distance and/or face-to-face learning through
didactic learning, self-instruction and the promotion of research.
This article shows the development and influence of a mobile
application with augmented reality that serves as a reinforcement
for the learning of Science and Technology in students of sixth
grade of Primary and first year of Secondary School. The Mobile
D methodology is used during the development process of the
application, the research design is Pre-Experimental since the
Pre-Test and Post-Test tests are performed to a single group of
students being the total of 30, obtaining as final result the
increase in the level of interest of the students to 100%, in the
level of understanding there was an improvement of 50% and the
level of satisfaction is maintained in a range of 40% satisfaction
and very satisfied of 60%, which implies that the application
helps them to improve their learning.