[pt] OTIMIZAÇÃO DE MENSAGENS E BALANCEAMENTO DE JOGOS MULTI-JOGADOR

dc.creatorLAURO EDUARDO KOZOVITS
dc.date.accessioned2022-09-21T21:43:44Z
dc.date.accessioned2023-03-13T18:55:59Z
dc.date.available2022-09-21T21:43:44Z
dc.date.available2023-03-13T18:55:59Z
dc.date.created2022-09-21T21:43:44Z
dc.identifierhttps://hdl.handle.net/20.500.12032/42592
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/6142802
dc.publisherMAXWELL
dc.subject[pt] AMBIENTES VIRTUAIS
dc.subject[pt] COMPRESSAO GEOMETRICA
dc.subject[pt] TRANSMISSAO PROGRESSIVA
dc.subject[pt] BALANCEAMENTO DE JOGOS
dc.subject[pt] ARQUITETURA CLIENTE-SERVIDOR
dc.subject[pt] JOGO
dc.subject[en] VIRTUAL ENVIRONMENTS
dc.subject[en] GEOMETRY COMPRESSION
dc.subject[en] PROGRESSIVE TRANSMISSION
dc.subject[en] GAME BALANCE
dc.subject[en] CLIENT-SERVER ARCHITECTURE
dc.subject[en] GAME
dc.title[en] MESSAGE OPTIMIZATION AND BALANCING OF MULTIPLAYER GAMES
dc.title[pt] OTIMIZAÇÃO DE MENSAGENS E BALANCEAMENTO DE JOGOS MULTI-JOGADOR
dc.typeTEXTO


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