dc.creatorCortés, J.A.
dc.creatorLozano, J.O.
dc.date.accessioned2020-02-05T13:10:53Z
dc.date.accessioned2023-03-07T19:25:59Z
dc.date.available2020-02-05T13:10:53Z
dc.date.available2023-03-07T19:25:59Z
dc.date.created2020-02-05T13:10:53Z
dc.identifier1989-1660
dc.identifierhttps://reunir.unir.net/handle/123456789/9802
dc.identifierhttp://dx.doi.org/10.9781/ijimai.2014.278
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5904155
dc.description.abstractLearning is considered as a social activity, a student does not learn only of the teacher and the textbook or only in the classroom, learn also from many other agents related to the media, peers and society in general. And since the explosion of the Internet, the information is within the reach of everyone, is there where the main area of opportunity in new technologies applied to education, as well as taking advantage of recent socialization trends that can be leveraged to improve not only informing of their daily practices, but rather as a tool that explore different branches of education research. One can foresee the future of higher education as a social learning environment, open and collaborative, where people construct knowledge in interaction with others, in a comprehensive manner. The mobility and ubiquity that provide mobile devices enable the connection from anywhere and at any time. In modern educational environments can be expected to facilitate mobile devices in the classroom expansion in digital environments, so that students and teachers can build the teaching-learning process collectively, this partial derivative results in the development of draft research approved by the CONADI in “Universidad Cooperativa de Colombia”, "Social Networks: A teaching strategy in learning environments in higher education."
dc.languageeng
dc.publisherInternational Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)
dc.relation;vol. 02, nº 07
dc.relationhttps://www.ijimai.org/journal/node/677
dc.rightsopenAccess
dc.subjectCollaborative learning
dc.subjectDigital Environments
dc.subjectmobile devices
dc.subjectSocial Networks
dc.subjectIJIMAI
dc.titleSocial Networks as Learning Environments for Higher Education
dc.typearticle


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