bachelorThesis
Design de aplicativo para tablets para crianças em educação infantil
Fecha
2014-02-19Registro en:
FABOSSI, Lucas Aviles. Design de aplicativo para tablets para crianças em educação infantil. 2014. 154 f. Trabalho de Conclusão de Curso (Graduação) – Universidade Tecnológica Federal do Paraná, Curitiba, 2014.
Autor
Fabossi, Lucas Aviles
Resumen
This project consists of the construction of an interface design oriented to children in childhood education. Takes into consideration the user experience and the interactivity, as well the peculiarities of the target, applying knowledge that facilitates their execution in mobile devices, especially tablets. With the arrival of them on the market, and with your increasing accessibility, comes the opportunity to appropriate and use them in various fields, as in childhood education, once your ownership among children has proceeded markedly, especially among the middle classes and above. The project of the application has the purpose to be a playful interactive feature that contributes to the literacy of children in early childhood education, may stimulate study also outside the scholar environment. To be provided a good experience, the study of interface design and interaction is primordial, as well as understand more specifically the characteristics of the audience for whom the application is designed, with all the mediators involved in this process, especially parents and educators. That is, identify and consider the interests of children in early childhood education, their capacities and abilities associated with their age and needs, allying them to the interests of the parents, who guide and define significant part of the lives of their children. In addition of the educational subjects, issues such as affordance, feedback, navigation, gestures, sounds, colors, typography, icons and characters are discussed. Reviews of similar applications on the market are also made, helping to base and position the project. Finally, the construction of the design of the graphic interface is evidenced by the goals and the sequence of sketches, and later of screens and elements of the application – like icons – the activities, their characters and their logo. Some considerations evaluate the process and point to the continued, aiming the effective availability of the application to the market.