bachelorThesis
Aplicação web para programação visual usando Raspberry Pi
Fecha
2017-10-31Registro en:
CAMPANHA, Caroline de Souza. Aplicação web para programação visual usando Raspberry Pi. 2017. 47 f. Trabalho de Conclusão de Curso (Graduação) – Universidade Tecnológica Federal do Paraná, Francisco Beltrão, 2017.
Autor
Campanha, Caroline de Souza
Resumen
In the contemporary world, computer technologies, such as desktop computers, smartphones, the internet, the web, etc., are seen as new transmitters of global information. However it arrived - if in a point that use the technologies just as a form as knowledge transmitters is not enough anymore. And to modify those preconceived notions we have to review and improve the pedagogical concepts of teaching-learning in relation to the use of the technologies in the educational field. Our society comes from a traditional system of conservative teaching in which to insert new methods, and integrating the new technologies, is a great challenge for the educators. The thematic in use the computing in the education is being studied by specialists that research to explain the importance of the use of the technologies along the pedagogical resources, and how they can help in the development of the children’s knowledge. One of the ways in use the technology to help in the process of the teaching-learning is through the logical teaching of the programmation. The visual language of programmation can be well applied in this context, because through a problem proposed to the children, possible solutions can be developed describing, ordering, creating logical sequences metaphorically through illustrations, viewing the resolution, these environments are better to motivate and wake up the children’s interest. A web system, that make it possible to introduce the logical concept of programmation in a visual form through of an attractive interface with functions and a robotic physical prototype, built using Raspeberry PI and other components, that will be able to interpret and reproduce the programmed moves. It can introduce the knowledge, but at the same time laconic, viewing the sequential construction of infinite instructions to solve determinate problems. The union of the robotic with the logic of visual programmation, can be a facilitator element in the teaching-learning process.