dc.contributor | Beulke, Andreia Scariot | |
dc.contributor | Beulke, Andreia Scariot | |
dc.contributor | Pegorini, Vinicius | |
dc.contributor | Ascari, Rúbia Eliza de Oliveira Schultz | |
dc.creator | Fulber, Cleverson | |
dc.date.accessioned | 2022-02-16T12:23:56Z | |
dc.date.accessioned | 2022-12-06T14:08:48Z | |
dc.date.available | 2022-02-16T12:23:56Z | |
dc.date.available | 2022-12-06T14:08:48Z | |
dc.date.created | 2022-02-16T12:23:56Z | |
dc.date.issued | 2020-11-26 | |
dc.identifier | FULBER, Cleverson. E-marketplace para comercialização de materiais esportivos. 2020. Trabalho de Conclusão de Curso (Tecnologia em Análise e Desenvolvimento de Sistemas) - Universidade Tecnológica Federal do Paraná (UTFPR), Pato Branco, 2020. | |
dc.identifier | http://repositorio.utfpr.edu.br/jspui/handle/1/27173 | |
dc.identifier.uri | https://repositorioslatinoamericanos.uchile.cl/handle/2250/5242005 | |
dc.description.abstract | The e-marketplace is a business model that is expanding due to the advantages it offers to the consumer because it has several brands and models of goods offered by multiple stores in a single environment and online. Several websites have adopted this strategy, as it offers greater convenience and security for customers who purchase a product through a website they trust. In addition, the e-marketplace also benefits small businesses, as they have the advantage of advertising on a large website and making their products known and, later, obtain greater profitability than they would have when opening a website. The e-marketplace sites offer customers products of all types, brands, and categories, where customers can compare offers from different stores and choose the most advantageous. In view of the above, this work proposes an e-marketplace type system for sporting goods that aims to serve customers and retailers in this segment. The partner will be able to offer their products and customers will be able to search for them by accessing the product pages and also by filters. For the development of the work, the main technologies used were Java, Thymeleaf, and Spring. | |
dc.publisher | Universidade Tecnológica Federal do Paraná | |
dc.publisher | Pato Branco | |
dc.publisher | Brasil | |
dc.publisher | Tecnologia em Análise e Desenvolvimento de Sistemas | |
dc.publisher | UTFPR | |
dc.rights | openAccess | |
dc.subject | Comércio eletrônico | |
dc.subject | World Wide Web (Sistema de recuperação da informação) | |
dc.subject | Serviços da Web | |
dc.subject | Electronic commerce | |
dc.subject | World Wide Web | |
dc.subject | Web services | |
dc.title | E-marketplace para comercialização de materiais esportivos | |
dc.type | bachelorThesis | |