dc.creatorLIZZIE EDMEA NARVAEZ DIAZ
dc.creatorVICTOR MANUEL CHI PECH
dc.creatorJOSE LUIS LOPEZ MARTINEZ
dc.creatorCARLOS ANDRES MIRANDA PALMA
dc.date2014-07-31
dc.date.accessioned2022-10-12T20:22:01Z
dc.date.available2022-10-12T20:22:01Z
dc.identifierhttp://redi.uady.mx:8080/handle/123456789/680
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/4131484
dc.descriptionThis paper presents an educational game developed in three dimensions using a software for modeling and animation (Blender). The thematic that this development encompasses aims at providing students of computer networks with a tool that helps them to have a more meaningful learning in the process that involves identifying the type of a network address, both for public and private types, given that the precise knowledge of this concept is very important in every networking environment.
dc.formatapplication/pdf
dc.languageeng
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/4.0
dc.sourceurn:issn:1694-0814
dc.subjectinfo:eu-repo/classification/cti/1
dc.subjectinfo:eu-repo/classification/cti/7
dc.subjectDigital educational resource
dc.subjectIP address
dc.subjectPrivate IP address
dc.subjectComputer network
dc.titleDigital educational resource to support the computer networks course
dc.typeinfo:eu-repo/semantics/article
dc.coverageInvestigación aplicada
dc.audienceresearchers


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