dc.contributorCarlos Henrique Rezende Falci
dc.contributorhttp://lattes.cnpq.br/5171993076380836
dc.contributorFrancisco Carlos Carvalho de Marinho
dc.contributorMarilia Lyra Bergamo
dc.contributorFabrício José Fernandino
dc.contributorPablo Alexandre Gobira de Souza Ricardo
dc.contributorVanessa Madrona Moreira Salles
dc.creatorThatiane Mendes Duque
dc.date.accessioned2019-10-17T17:04:47Z
dc.date.accessioned2022-10-03T22:55:20Z
dc.date.available2019-10-17T17:04:47Z
dc.date.available2022-10-03T22:55:20Z
dc.date.created2019-10-17T17:04:47Z
dc.date.issued2019-06-27
dc.identifierhttp://hdl.handle.net/1843/30477
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/3813355
dc.description.abstractClothing, like our skin, is our interface to the world. They can receive, store and transmit meaningful emotions, experiences and productions. We understand the epidermis as being our first skin, which covers and encompasses our body. Clothing, is our second skin, which from the earliest times has the function of protecting and decorating. We call Wearable Computing the third skin technological layer which has been "sewn" in our clothes us. In 1997 Steve Mann coined the term those Wearable Computing, however, this term when combined with art and fashion seems to request new denominations: electronic textiles, smart clothes, textile sensor's, technological fashion, among others, that better embrace the relative characteristics of our clothes. Being malleable, comfortable, flexible, and washable are peculiarities of clothing. We believe that as portable monitoring technologies show us data such as heart beats, skin conduction, geolocation, and body movements, temperature, among others, the intimacy data serves as self-control, surveillance and monitoring, the standards of beauty and behavior. They are information captured by the contact with the skin / tissue, which allows us to monitor/monitor our body 24 hours a day. They create docile bodies, disciplined and useful for technologies of production of subjectivities. However, art, as a tool for revealing the surface of what is hidden, has a power to sumon other possibilities about transport devices, which subvert a notion of an efficient and self-controlled body. We study and propose the poetics of wearable computing as a way of creating tactics for "unruly and indubitable bodies". We advocate that obtaining data of the body through computing, and associated them with other forms of production of memories, such as smartphones, social networks, among others, are a new form of expression, extension and construction of subjectivities. Our hypothesis is that such records can function as a form of monitoring and surveillance as much as to produce innumerable poetic memories which subvert our perceptions about the body. To investigate this issue we are working with the idea that technical objects are able to create intimacy journals, which make us question how algorithm get's body, to do sus job we rela on ideas of Gilles Deleuze, Michel Foucault, among others, and artists of Steve Mann, Lygia Clark, Orlan, Stelarc and others.
dc.publisherUniversidade Federal de Minas Gerais
dc.publisherBrasil
dc.publisherEBA - ESCOLA DE BELAS ARTES
dc.publisherPrograma de Pós-Graduação em Artes
dc.publisherUFMG
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/3.0/pt/
dc.rightsAcesso Aberto
dc.subjectCorpo
dc.subjectArte
dc.subjectIntimidade
dc.subjectMemória
dc.titleSob a pele e a roupa: computação vestível como marca de intimidade e memória
dc.typeTese


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