La experiencia del practicante de Diseño Gráfico en el desarrollo de aplicaciones para campañas de marketing interactivo en Umbra Interactive
Fecha
2020-01-21Registro en:
Gómez, K. (2019). La experiencia del practicante de diseño gráfico en el desarrollo de aplicaciones para campañas de marketing interactivo en Umbra Interactive (Tesis de pregrado). Universidad Santo Tomás. Bogotá, Colombia.
reponame:Repositorio Institucional Universidad Santo Tomás
instname:Universidad Santo Tomás
Autor
Gómez Perilla, Kevin Danilo
Institución
Resumen
This analytical document seeks to expose the interactive marketing process in the
Umbra Interactive agency, from the perspective of practicing graphic design;
This will tell how the development of these products and the contribution of the student.
Innovative applications are generated in the development of these campaigns to be
exposed in technological products such as: virtual and augmented reality, videos and
360 images, touch screens, Kinect motion sensors. In addition, different
interactive installations that will be explained later. In which the user is part of the
experience based on the needs of each company, with the aim of generating
advertising transformed into brand experiences.
The functions and activities that the student used from the contribution will be exposed
of the emphasis on design and production of digital animation that it had during the process, both
in the development of these products as in the final result and subsequent registration of these
interactive marketing campaigns.
Therefore, the development of a product will be analyzed by way of example in terms
of the design implemented in the application; the contributions of the practitioner of
graphic design in this process according to their knowledge and skills depending on the
Agency needs together with the objective that it set out to achieve, allowing the
company comply with this campaign for the portfolio that will be shown to its customers.