dc.contributor | Universidad EAFIT. Departamento de Ingeniería de Sistemas | |
dc.contributor | I+D+I en Tecnologías de la Información y las Comunicaciones | |
dc.creator | Aguilar J. | |
dc.creator | Díaz F. | |
dc.creator | Altamiranda J. | |
dc.creator | Cordero J. | |
dc.creator | Chavez D. | |
dc.creator | Gutierrez J. | |
dc.creator | Aguilar J. | |
dc.creator | Díaz F. | |
dc.creator | Altamiranda J. | |
dc.creator | Cordero J. | |
dc.creator | Chavez D. | |
dc.creator | Gutierrez J. | |
dc.date.accessioned | 2021-04-12T20:55:49Z | |
dc.date.available | 2021-04-12T20:55:49Z | |
dc.date.created | 2021-04-12T20:55:49Z | |
dc.date.issued | 2020-01-01 | |
dc.identifier | 18687873 | |
dc.identifier | 18687865 | |
dc.identifier | WOS;000562696700002 | |
dc.identifier | SCOPUS;2-s2.0-85089857907 | |
dc.identifier | http://hdl.handle.net/10784/28654 | |
dc.identifier | 10.1007/s13132-020-00679-5 | |
dc.description.abstract | This article presents a city simulator game named Metropolis. It is an emerging serious game that generates emergent properties. Metropolis can be used as a smart city for city planning, based on collective decisions. It also analyzes how its emergent properties might be used for managing a smart city and, especially, how it promotes e-participation as an e-decision-making tool within the context of urban planning. In addition, this paper explores the use of Metropolis for analyzing a smart city’s emergent citizen and urban patterns (urban spatial distribution) based on e-participation. © 2020, Springer Science+Business Media, LLC, part of Springer Nature. | |
dc.publisher | Springer Verlag | |
dc.relation | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85089857907&doi=10.1007%2fs13132-020-00679-5&partnerID=40&md5=5cefb3f2bcaa8460058708fa7caaccb9 | |
dc.relation | DOI;10.1007/s13132-020-00679-5 | |
dc.relation | WOS;000562696700002 | |
dc.relation | SCOPUS;2-s2.0-85089857907 | |
dc.rights | Springer Verlag | |
dc.source | Journal of the Knowledge Economy | |
dc.subject | E-participation | |
dc.subject | Emerging serious games | |
dc.subject | Smart cities | |
dc.subject | Urban planning | |
dc.title | Metropolis: Emergence in a Serious Game to Enhance the Participation in Smart City Urban Planning | |
dc.type | info:eu-repo/semantics/article | |
dc.type | article | |
dc.type | info:eu-repo/semantics/publishedVersion | |
dc.type | publishedVersion | |