Trabalho de Conclusão de Curso de Especialização
O uso de software educativo na educação: uma experiência na alfabetização integrada a um aluno com dificuldade de aprendizagem
Fecha
2014-07-12Autor
Procknow, Dulce Streck
Institución
Resumen
This paper presents the results of a study involving the use of educational software in the event games as a pedagogical resource for teaching literacy to students with learning difficulties. The study was conducted in a public drains from the interior of
the municipality of Restinga Seca, RS, Brazil, on a student diagnosed with learning disabilities. The survey was conducted in reverse to what it had regular classroom, with the support of educational software aimed at assisting you in the process of literacy shift. The assessment of learning was developed through testing, in which it was found that the games have stimulated the attention and the attention span of the student for a longer period of time compared to conventional activities, with a significant contribution in their literacy.