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Gamification as a teaching technique in the learning of Natural SciencesGamificación como técnica didáctica en el aprendizaje de las Ciencias Naturales
(Universidad Internacional del Ecuador, extensión Guayaquil, 2020)
Gamification as learning scenario in programming course of higher education.
(2018-06)
Gamification in higher education could be a bad strategy if you only consider creating a game environment for learning, but particularly for a programming course can represent the element of motivation to develop specific ...
Modelo para la Motivación del Aprendizaje de la Programación utilizando Gamification
Este trabajo describe un modelo para el aprendizaje de la programación utilizando técnicas de Gamification para resolver problemas motivacionales que surgen en el proceso de su aprendizaje y enseñanza. El modelo utiliza ...
Implementacion del laboratorio virtual inmersivo aplicado a la enseñanza de física usando Técnicas de Gamification
(Universidad Nacional de San Agustín de Arequipa, 2018)
Se presentó un laboratorio virtual inmersivo enfocado en el aprendizaje de temas de física usando gamification, en esta tesis se propuso una metodología para la evaluación de software educativo que usen realidad virtual, ...
Gamification to motivate the acquisition of a1 level
(Universidad de Guayaquil. Facultad de Filosofia, Letras y Ciencias de la Educación, 2020-06)
This work is based on the gamification method to improve the vocabulary in English of the students of the school Vicente Piedrahita Carbo this new learning strategy is very useful for teaching English is a tool that the ...
Gamification to engage students in intensive reading
(Universidad de Guayaquil. Facultad de Filosofía, Letras y Ciencias de la Educación, 2021-10)
Reading is essential for all languages because it is part of the process when learning any other language. Therefore, as teachers, it is important to know and apply diversity plans, didactic activities, and educational ...
A gamificação na sala de aula - uma aliada na motivação para a revisão textual
(Universidade Federal de Santa MariaBrasilUFSMCentro de Artes e Letras, 2018-11-30)
This article aims to bring the proposal of gamification as an ally in the textual review for students in the process of acquisition of reading and writing skills. Traditionally, teachers often revise texts, making notes ...
O uso de jogos educacionais com enfoque na gamificação como auxílio no estímulo do gosto pela leitura em crianças da Apae
(Universidade Federal de Santa MariaBrasilUFSMCentro de Tecnologia, 2014-12-05)
This article aims to analyze the interest for children's literature and a love of reading in
children attending Apae. A systematic review of the literature on the subject is intended
to provoke the special educators and ...