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Arqueologia dos dispositivos imersivos
(Universidade Estadual Paulista (Unesp), 2020-03-03)
A presente pesquisa apresenta-se como uma investigação acerca da evolução dos dispositivos de imagens imersivas, com o objetivo de conceituar e classificar os aspectos relacionados à geração de ilusão e sensação de imersão. ...
Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
(Widok. Foundation for Visual Culture, 2020-05)
The discussion about the concepts of cave art and painting settled the basis of the project in the archaeological site of Cueva de las Manos in Argentina. The team use the immersive technology of VR and the 360° video as ...
Composite resin color stability: influence of light sources and immersion media
(Journal Of Applied Oral Science : Revista Fob, 2011-05-01)
This study evaluated the influence of light sources and immersion media on the color stability of a nanofilled composite resin. Conventional halogen, high-power-density halogen and high-power-density light-emitting diode ...
Assessment of immersive technologies and STEM focus in initial teacher trainingValoración de tecnologías inmersivas y enfoque STEM en la formación inicial del profesorado
(Ibero-American Association for Distance Higher Education (AIESAD), 2024)
Processos de aprendizagem e auto(trans)formação docente em ambiente digital imersivo (ADI): convergência e novas coreografias no ensino superior
(Universidade Federal de Santa MariaBrasilEducaçãoUFSMPrograma de Pós-Graduação em EducaçãoCentro de Educação, 2018-08-01)
This thesis presents as a theme the paths of teaching in Immersive Digital Environment, being linked to the Research Line: Training, Knowledge and Professional Development of the Postgraduate Program in Education (PPGE) ...
Influence of light source and immersion media in surface roughness and hardness of a nanofilled composite resin
(2013)
The study evaluated the influence of light curing units and immersion media on superficial roughness and microhardness of the nanofilled composite resin Supreme XT (3M/ESPE). Light curing units used were: XL 3000 (3M/ESPE), ...
Immersive News
(2010)
Immersive News
(2010)
Immersive News
(2010)