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Arquitetura cliente-servidor em jogos multiplayer
(Universidade Tecnológica Federal do ParanáPonta GrossaBrasilDepartamento Acadêmico de InformáticaTecnologia em Análise e Desenvolvimento de SistemasUTFPR, 2011-11-09)
Game developing involves several areas of knowledge. A multiplayer game allows users to interact in the same environment, seeing the actions executed on remote computers controlled by other players, who can be located in ...
Proposta de práticas em computação desplugada para públicos de altas habilidades
(Universidade Tecnológica Federal do ParanáCuritibaBrasilDepartamento Acadêmico de InformâticaSistemas de InformaçãoUTFPR, 2015-07-13)
Desenvolvimento de um cenário com terreno procedural baseado no ruído Perlin
(Universidade Tecnológica Federal do ParanáPonta GrossaBrasilDepartamento Acadêmico de InformáticaTecnologia em Análise e Desenvolvimento de SistemasUTFPR, 2012-11-13)
This work is motivated by the importance of using procedural techniques in development of eletronic games. This need is justified by the ability to add complex detail using low memory. This work consists of an implementation ...
Planejamento de uma infraestrutura de rede hierárquica utilizando boas práticas de implementação
(Universidade Tecnológica Federal do ParanáCuritibaBrasilBacharelado em Sistemas de InformaçãoUTFPR, 2016-12-05)
Nowadays computer networks are indispensable to enterprises, universities and even for personal use. However, many networks are poorly implemented, without taking into consideration all the possible funcionalities and the ...
Sistema para interação com o equipamento Routerboard
(Universidade Tecnológica Federal do ParanáPato Branco, 2012-10-11)
Object orientation make to understand and represent a system as a set of objetct possible. These objects have attributes that characterize them and perform actions. The actions are performed based on these attributes. The ...
Emulação de redes de computadores usando o GNS3
(Universidade Tecnológica Federal do ParanáPonta GrossaBrasilDepartamento Acadêmico de InformáticaCiência da ComputaçãoUTFPR, 2021-11-24)
Computer network emulation aims to implement, configure and test a network before it is implemented in a real network, with this it is possible to guarantee a higher quality of delivery for the real environment. Thus, it ...
Detecção de ataque DDoS através da lógica paraconsistente anotada
(Universidade Tecnológica Federal do ParanáSanta HelenaBrasilCiência da ComputaçãoUTFPR, 2021-05-20)
Computational development has innovated the communications network, which is why the computer network was created. The Internet (global computer network) is the largest computer network, in which it allows the ...
Sistema web para auxílio no treinamento para maratonas de programação
(Universidade Tecnológica Federal do ParanáPato Branco, 2012-10-09)
Programming contests, such as marathons and Olympics of programming, generally aim to
test the ability of logical reasoning and speed of participants in solving computational problems. The training, based on problem ...
Desenvolvimento de um computador de bordo para automóveis
(Universidade Tecnológica Federal do ParanáCuritibaDepartamento Acadêmico de Eletrotécnica, 2013-11-05)
In this work was developed an onboard computer system for automobiles, through the data and information about the equipments and instruments used in automobiles, which is an integrated system including the main instruments ...
Seta: ambiente de realidade aumentada para o ensino de algoritmos de aprendizagem de máquina
(Universidade Tecnológica Federal do ParanáCuritibaDepartamento Acadêmico de Informática, 2013-12-19)
Augmented reality (AR) is the overlay of virtual images into images of a real
environment, in real time. AR environments can be used as supplementary teaching resources for different content . This paper presents an ...