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Development of a method for capturing human motion using a RGB-D camera
(2017-11-16)
Human motion capture systems are being increasingly studied in the area of computer vision and also by major entertainment industries. These systems are able to track the position and orientation of joints of the body and ...
Virtual museums: Captured reality and 3D modeling
(Elsevier Masson, 2020-09)
Virtual spaces for the dissemination of cultural heritage and virtual experimentation were developed combining 3D image acquisition techniques like digital photogrammetry (captured reality) and computer 3D modeling. This ...
Classification of Human Movements with Motion Capture Data in a Motor Rehabilitation Context
(2021-10-18)
Augmented and virtual reality can be used in motor or neuromotor rehabilitation clinics to make patients become more motivated and engaged with the treatment. The interaction with the applications stimulates the patient ...
Proyecto “Zónula motion capture”
(Universidad Católica de Pereira, 2016)
Upper Limb Motion Tracking and Classification: A Smartphone Approach
(2021-11-05)
Due to the evolution of motion capture devices, natural user interfaces have been applied in several areas, such as neuromotor rehabilitation supported by virtual environments. This paper presents a smartphone application ...
A motion capture system using passive markers
(2004-01-01)
This article describes a marker-based optical tracking system using a single camera for determining the positioning and orientation of the body joints. In this implementation, ARToolkit library as well as an approach was ...
Using Augmented Reality to overlapping information in live airport cameras
(Ieee, 2017)
IP cameras are used in various parts of an aerodrome to help manage and control aircraft on the ground. This paper describes the implementation of a prototype that intersects the feed of these cameras and apply relevant ...
Influence of the Camera Viewpoint on Augmented Reality Interaction
(Ieee-inst Electrical Electronics Engineers Inc, 2018-01-01)
Many Augmented Reality (AR) applications run on conventional platforms such as desktops or laptops. Desktop applications usually display the 3D environment through a 2D screen while an external webcam attached to the ...
Influence of the Camera Viewpoint on Augmented Reality Interaction
(2018-01-01)
Many Augmented Reality (AR) applications run on conventional platforms such as desktops or laptops. Desktop applications usually display the 3D environment through a 2D screen while an external webcam attached to the ...