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Mostrando ítems 21-30 de 155
Sistema de instrumentación estática de código fuente para mocking de funciones y objetos
(2018)
Este trabajo consiste en el desarrollo de una herramienta de unit testing para el lenguaje de programación C.
Los principales problemas que poseen este tipo de herramientas es la intrusión en el código de producción y el ...
Aceleración de un modelo numérico de predicción del tiempo para aplicaciones en alerta temprana a emergencias ambientales
(2018-12)
Esta tesis de licenciatura aborda el problema de implementar el modelo numérico de predicción del tiempo Weather Research and Forecasting (WRF) en uno de los clústeres dedicados a computo intensivo de la UNC, Mendieta, con ...
Reformulação de uma ferramenta voltada à modelagem e simulação de sistemas dinâmicos
(Florianópolis, SC., 2019)
Aproveitamento da carne de grumatã (Prochilodus lineatus) para consumo humanoUtilization of Blue-eyed Beef (Prochilodus lineatus) for human consumption
(Universidade Federal do PampaCampus Uruguaiana, 2017)
Autetese
(2016)
Implementing a Knowledge Bases Debugger
(2012)
Knowledge representation is an important topic in common-sense reasoning and Artificial Intelligence, and one of the earliest techniques to represent it is by means of knowledge bases encoded into logic clauses. Encoding ...
HEARLOG: software para registro de logs em arquitetura HLA
(Universidade Federal de Santa MariaBrasilUFSMCentro de Tecnologia, 2018-12-13)
Developers that work with simulation using standard High Level Architecture have difficulties
in the debugging and testing of the developed simulation. With that in mind, this software
was developed with the objective ...
DEVELOP-FPS: a First Person Shooter Development Tool for Rule-based Scripts
We present DEVELOP-FPS, a software tool specially designed for the development of First Person Shooter (FPS) players controlled by Rule Based Scripts. DEVELOP-FPS may be used by FPS developers to create, debug, maintain ...
Geração de casos de teste para linguagens com aritimética de ponteiro
(Universidade Federal de Minas GeraisUFMG, 2016-01-29)
Software testing and debugging are hard tasks. In general, it is necessary that the execution flow reaches a function in order to test it. Much effort was employed in the development of techniques to automatically generate ...