Tesis
CRFM LIB: uma ferramenta para aplicações com realidade aumentada
Fecha
2018-02-21Autor
Moraes, Gilseone Rosa de
Institución
Resumen
Augmented Reality (AR) is characterized by the addition of virtual elements to real-world
images, creating a visual perception of interaction between virtual elements and real objects
into a visual scene. Augmented Reality applications are developed to present interactive
forms of visualization. Research using AR covers the most diverse areas, such as medicine,
education, design, industrial maintenance, entertainment, architecture, among others.
In order to further popularize applications that use this technological concept, increasingly
accessible tools are needed in order to help developers build interactive experiences, using
common technology resources such as smartphones or webcams. This dissertation presents
the development of a tool for developing Augmented Reality applications for the Unity
Game Engine, using as a reference target, the Colored and Recursive Fiducial Marker
(CRFM). In the course of this work, the tools functionalities are described, encompassing
processes such as Markers Generation, Color Matching, and also markers detections and
projection of three-dimensional elements. In addition, it is presented the tools performance
in relation to the CRFM markers detection, and how the use of the Color Matching process
can aid detection when different types of lighting are applied.