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        Método para el Desarrollo Ágil de Videojuegos Guiado por Experiencias 

        González Salazar, Mario (CIMAT, 2016)

        Stackelberg security games: Computing the shortest-path equilibrium 

        Clepner Kerik, Julio Bernardo (ELSEVIER, 2015-01-17)
        In this paper we consider a game theory approach for representing a real-world attacker–defender Stackelberg security game. In this novel approach the behavior of an ergodic system (repeated stochastic Markov chain game) ...

        An investigation into the use of gaming technology in the teaching of secondary school English literature in a Form Four class, as a means of stimulating student intrinsic motivation and engagement 

        Sharma, Kavita (2014-01-20)

        Learning computer programming through game playing 

        Bachu, Eshwar; Bernard, Margaret (2012-10-03)
        In this paper we present an approach for teaching and learning Computer Programming through game playing. This activity is intended to complement traditional teaching of concepts. The focus is on building program comprehension ...

        Jogos computacionais na educação : uma aplicação ao ensino de músicaComputer games in education : an application to the music teaching 

        Armeliato, Edgar ([s.n.], 2011)

        Practising Arithmetic Using Educational Video Games with an Interpersonal Computer 

        Beserra, Vagner; Nussbaum, Miguel; Zeni, Ricardo; Rodriguez, Werner; Wurman, Gabriel (Ieee Computer Soc, Learning Technology Task Force, 2015)

        CONVERGENCE METHOD, PROPERTIES AND COMPUTATIONAL COMPLEXITY FOR LYAPUNOV GAMES 

        Clepner Kerik, Julio Bernardo (International Journal of applied mathematics and computer science, Vol. 21, No. 2, 2011)
        We introduce the concept of a Lyapunov game as a subclass of strictly dominated games and potential games. The advantage of this approach is that every ergodic system (repeated game) can be represented by a Lyapunov-like ...

        DYNAMICS OF REVERSE SALIENCE AS TECHNOLOGICAL PERFORMANCE GAP: AN EMPIRICAL STUDY OF THE PERSONAL COMPUTERTECHNOLOGY SYSTEM 

        Dedehayir,Ozgur; Mäkineif,Saku J (Universidad Alberto Hurtado. Facultad de Economía y Negocios, 2008)

        Solving Stackelberg Security Games For Multiple Defenders and Multiple Attackers 

        Clepner Kerik, Julio Bernardo (2015)
        In the last years, there has been a substantial effort in the application of Stackelberg game-theoretic approaches in the security arena, in which security agencies implement patrols and checkpoints to protect targets ...

        Mobile audio games accessibility evaluation for users who are blind 

        Araújo, Maria C.C.; Façanha, Agebson R.; Darin, Ticianne G.R.; Sánchez, Jaime; Andrade, Rossana M.C.; Viana, Windson (Springer, 2017)
        Digital games have become increasingly popular for both entertainment and education purposes. However, making these games universal and accessible poses a challenge for interface designers and game developers, since they ...
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        Red de Repositorios Latinoamericanos
        + of 2.515.000
        Available publications
        163 Participating institutions
        Dirección de Servicios de Información y Bibliotecas (SISIB)
        Universidad de Chile
        Membership Login
        Featured collections
        • Latin American Theses
        • Argentinean Theses
        • Chilean Theses
        • Peruvian Theses
        Latest collections added
        • Argentina
        • Brazil
        • Colombia
        • México
        Dirección de Servicios de Información y Bibliotecas (SISIB)
        Universidad de Chile
        Red de Repositorios Latinoamericanos | 2006-2018